I REALLY wish California would sink into the ocean by now, ever since moved the interactive side that handles PlayStation to California where Crunchyroll is too, it's just gotten stupider and more bone headed. Should also mention their entertainment branch is in New York which explains a lot..
After the COLOSSAL failure of Concord, you'd think they'd look over the games still in production and cut their losses than report another flop? Nope! Looks like they are 'not worried' as they have a NEW LIVE SERVICE GAME that was annouced a year ago, headed by an AC veteran and was as well received as sandpaper toliet paper.
The problem that is often forgotten is that Sony is a Multinational conglomerate which means no matter how much their media divisions suck, the other sides STILL headquartered in Japan are making money with telecommunications, engineering, finance etc.
And what pisses me off the most is that their entertainment side is asset rich just with EXTREMELY poor management. If they weren't around the trans and drug freaks of California and back in Asia, they'd probably still know sex sells so make your characters ATTRACTIVE. Concord might've lasted longer than 10 days if players at least had something good to look at.
Then there's how they are handling PC, just this year alone they managed to take an extremely successful, gaining a cult following game with Helldivers 2 and kill it overnight by demanding PSN requirement to play which locked out many countries that CAN'T get PSN then backtracked but left in shitty community managers. They grab failure from the jaws of victory.
And last part of my rant is Crunchyroll, when anime is getting more popular than Western entertainment, why do not improve your service with better UI, a tagging system like they use for pirate manga sites and even comment sections that would make people not feel inclined TO pirate?
My only hope is either California sinks into the ocean so these brick heads sink with it or the adults in the Japanese side purge it's management as incompetent net losses.
Publishers will die on the games-as-a-service hill. Its rent-seeking allure is too much.