A long Steam Discussion thread attacking pronouns devolved into transphobic rants and was linked from 4chan as a justification for pirating our game.
We're lucky our game found some success, but any small game risks being buried by an angry mob before it gets any momentum of its own. The current climate forces indie devs to choose between inclusivity and financial success.
Yeah, fuck you, you know exactly what you're doing so don't even bother trying to gaslight your way out of the situation. It's not 'inclusivity' you were hoping to slip DEI targets under the radar to get that sweet government payout as indie devs and now you're mad your plan has been ruined by curators who are warning normies about your bullshit.
This is one of the few times I completely get why the steam users would sperg out at some random indie dev.
I'm not so sure about any government payout to indies. The developers are just woke. I can almost see the office buttsex from watching the trailer. It's a game made by artists. I could make 2D character movement and projectiles in a weekend in Godot, and half the work is done and I just need some art. Much of the other things like parallax scrolling is built in.
I'm not even saying that is a bad thing for it to be a simple game. I like the idea. But it is missing the charm of what it aims to copy, particularly in the character design. They all look kinda just, gay. I've seen more than my share of pixel characters of old (and typically Japanese) and they don't.
There's a lot of factors at play, things like positive reception from games journalists and so on, so obviously I can't directly accuse them of that but there will definitely be immediate benefits to going woke even if it's not monetary assistance. The AAA studios definitely take some form of payouts and we've seen from internals how they have specific targets even when it comes to hiring practices. My main point is I feel like we've only scratched the surface when it comes to the woke consulting that plagues the industry especially when it comes to their financials.
We could well be seeing a Gamergate 3.0 in the works when you take into account how many brainless NPCs there are on their side. Probably going to get more information from staff once they inevitably get laid off due to shitty sales. For example the creative assembly 'AI programmer' was pretty eye opening in terms of your average big studios' inner workings and that was just one butthurt employee who was annoyed he got targeted over how shit the Total War games have become.
it’s a racket, hire the woke consulting groups and we will run positive press for you dont and we’ll make shit up like with black myth wukong. than the ESG loan bullshit and DEI hiring process that kills a company from within overloading management and employees with talentless activist cunts
My guess with AAAs is stock price manipulation and/or outside investment from the Blackrocks of the world. It's far too obvious to just send them a bribe, but to quietly imply that they will hire Sweet Babies or some other such firm or the cash inflow from Blackrock to their stock price will stop, that's all it takes.
What happens is the money is held in what is essentially the Steam version of an escrow. Steam hangs onto the money for a couple weeks (to address that refund period) and then afterwards the funds get released to the dev after Steam takes their cut.
So if you do a drive by buy-review-refund thing, the dev gains NOTHING. Steam has to eat the cost of paying for the credit card transaction, and you have to waste a few days for the money to come back after you refund. I don't know how I learned this, but I think it was because of a video called The Day Before or The Day After - yeah - that scam. People were worried that the developers did a rugpull on people who bought the game (because it was more or less a shoddily made asset flip with lots of false promises). People thought that the devs got away with a rugpull (since not everyone was going to refund it) and that the money already went to the devs.
What happened apparently is the money was being held by Valve, then Valve learned about the scam that game was. Valve then used that money to refund the game to anyone who bought it, even those who played it past the 2 hour limit (it was that bad) and the rest of the money Valve just kept.
So yeah, in the end the dev gains nothing but now there's a new review in their review section lol
I couldn't tell you the details, we'd have to get some insider leaks for that really. Given how these colossal failures keep getting pushed in the AAA studios though it must be worth it for them somehow to keep doing it despite all of the negative attention it gets. I think what they're really mad about is they can't fuck with their ratings in the listings and trending pages the same way they used to thanks to normie gamers noticing the DEI crap.
Then of course, it makes all the leftists extra mad when they see games like Wukong getting millions of units sold despite them telling the DEI contractors to go away.
Yeah, fuck you, you know exactly what you're doing so don't even bother trying to gaslight your way out of the situation. It's not 'inclusivity' you were hoping to slip DEI targets under the radar to get that sweet government payout as indie devs and now you're mad your plan has been ruined by curators who are warning normies about your bullshit.
This is one of the few times I completely get why the steam users would sperg out at some random indie dev.
I'm not so sure about any government payout to indies. The developers are just woke. I can almost see the office buttsex from watching the trailer. It's a game made by artists. I could make 2D character movement and projectiles in a weekend in Godot, and half the work is done and I just need some art. Much of the other things like parallax scrolling is built in.
I'm not even saying that is a bad thing for it to be a simple game. I like the idea. But it is missing the charm of what it aims to copy, particularly in the character design. They all look kinda just, gay. I've seen more than my share of pixel characters of old (and typically Japanese) and they don't.
There's a lot of factors at play, things like positive reception from games journalists and so on, so obviously I can't directly accuse them of that but there will definitely be immediate benefits to going woke even if it's not monetary assistance. The AAA studios definitely take some form of payouts and we've seen from internals how they have specific targets even when it comes to hiring practices. My main point is I feel like we've only scratched the surface when it comes to the woke consulting that plagues the industry especially when it comes to their financials.
We could well be seeing a Gamergate 3.0 in the works when you take into account how many brainless NPCs there are on their side. Probably going to get more information from staff once they inevitably get laid off due to shitty sales. For example the creative assembly 'AI programmer' was pretty eye opening in terms of your average big studios' inner workings and that was just one butthurt employee who was annoyed he got targeted over how shit the Total War games have become.
it’s a racket, hire the woke consulting groups and we will run positive press for you dont and we’ll make shit up like with black myth wukong. than the ESG loan bullshit and DEI hiring process that kills a company from within overloading management and employees with talentless activist cunts
My guess with AAAs is stock price manipulation and/or outside investment from the Blackrocks of the world. It's far too obvious to just send them a bribe, but to quietly imply that they will hire Sweet Babies or some other such firm or the cash inflow from Blackrock to their stock price will stop, that's all it takes.
Do developers still get any money if one were to buy it play it for five minutes and then post a negative review followed by a refund?
No.
What happens is the money is held in what is essentially the Steam version of an escrow. Steam hangs onto the money for a couple weeks (to address that refund period) and then afterwards the funds get released to the dev after Steam takes their cut.
So if you do a drive by buy-review-refund thing, the dev gains NOTHING. Steam has to eat the cost of paying for the credit card transaction, and you have to waste a few days for the money to come back after you refund. I don't know how I learned this, but I think it was because of a video called The Day Before or The Day After - yeah - that scam. People were worried that the developers did a rugpull on people who bought the game (because it was more or less a shoddily made asset flip with lots of false promises). People thought that the devs got away with a rugpull (since not everyone was going to refund it) and that the money already went to the devs.
What happened apparently is the money was being held by Valve, then Valve learned about the scam that game was. Valve then used that money to refund the game to anyone who bought it, even those who played it past the 2 hour limit (it was that bad) and the rest of the money Valve just kept.
So yeah, in the end the dev gains nothing but now there's a new review in their review section lol
I couldn't tell you the details, we'd have to get some insider leaks for that really. Given how these colossal failures keep getting pushed in the AAA studios though it must be worth it for them somehow to keep doing it despite all of the negative attention it gets. I think what they're really mad about is they can't fuck with their ratings in the listings and trending pages the same way they used to thanks to normie gamers noticing the DEI crap.
Then of course, it makes all the leftists extra mad when they see games like Wukong getting millions of units sold despite them telling the DEI contractors to go away.
They’re just communists.