Yes I've been pondering it, I'm extremely surprised that no other studios have made an earnest go at it. The attempts I have seen have just been the usual game studio trash where they went woke and clearly had the typical DLC/microtransactions planned for monetisation. It's ridiculous how much of a stranglehold the woke ideology has now on game developers and it's like no game in the west can release without some DEI bullshit.
I would even be tempted to make it pretty low poly for the sake of making it run well, just have good animations and style then pour the rest of my time into the code. The temptation of being able to directly piss into EA's cornflakes is far too great for me.
Fake Controversy = Free Advertisement
Sure except facing a hostile press with a unified ideology that is largely shared by a brainwashed public isn't a recipe for success.
I'm not saying you can't win, you can, but the conditions are not at all favorable. And the best you get out of it is more exposure -- Your game still has to be really good to be successful.
That's a lot of gambling to be doing when you are a small game developer / studio. Not surprising few want to take it.
I know this is coming across weirdly optimistic, but I don't think that games journalists have the same kind of clout as they once did and pull when it comes to cancelling developers they don't like. The outrage mobs are more politically focused these days and seem to have largely given up on games. Oh they'll still fucking try, don't get me wrong, but they don't have the level of reach they used to have and I have to wonder if that's in part due to them devoting so many resources to the American elections. Even taking that into account though the normies simply aren't buying what they're selling much like with Hollywood.