June overall US game sales down 5% over last year
(www.gamesindustry.biz)
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They used to be, went from 'how can we make this fun' to 'how can we make this harder' and that has escalated to bosses turning into literal meatgrinders or spamming big aoe's anymore.
The world design is still top notch but man do I hate seeing a boss door anymore and first thing that comes to mind is 'what bullshit will this one have'.