The games were less about progressing some sort of perceived ladder/ranking system and were just about having fun.
Yup I played Gears of War 1 for eight years and that game had no progression system, no character or weapon skins, no updates, no new maps, no new characters, and only had very basic k/d stat.
When I hear people complain about games today with stuff like, "Where's the new battle pass? What's the point of playing if we don't have rewards to aim for?" I just shake my head.
It’s because the games aren’t as good. There’s no community. No pub server you could log on to and play with a bunch of people you’ve played with and talked to before.
Even on Xbox, the day party chat went live, halo went to shit. Everyone was in small parties, and there was no more fun, no more smack talk or random chat, just silence.
Yup I played Gears of War 1 for eight years and that game had no progression system, no character or weapon skins, no updates, no new maps, no new characters, and only had very basic k/d stat.
When I hear people complain about games today with stuff like, "Where's the new battle pass? What's the point of playing if we don't have rewards to aim for?" I just shake my head.
It’s because the games aren’t as good. There’s no community. No pub server you could log on to and play with a bunch of people you’ve played with and talked to before.
Even on Xbox, the day party chat went live, halo went to shit. Everyone was in small parties, and there was no more fun, no more smack talk or random chat, just silence.