Yeah, that's been a big dissuader of mine in trying any new online only kind of game.
They do not put any value on the player's time to collect all those items or do all those dailies or whatever. Instead of just being fun and unique and interesting, it has to have a checklist of all the same things every other online game has to keep you connected and hopefully spending.
Too much stick to carrot ratio. From this player's standpoint, it's hard to justify every single online game having a to do list bigger than the real one I'm avoiding doing, just to play video games in my free time.
I don't know whether that's just the state of the medium right now due to pressure to make more money, or the state of those who are paid to be in it and make games who would rather be doing something else and are on the same auto pilot as the players. Or maybe both.
Yeah, that's been a big dissuader of mine in trying any new online only kind of game.
They do not put any value on the player's time to collect all those items or do all those dailies or whatever. Instead of just being fun and unique and interesting, it has to have a checklist of all the same things every other online game has to keep you connected and hopefully spending.
Too much stick to carrot ratio. From this player's standpoint, it's hard to justify every single online game having a to do list bigger than the real one I'm avoiding doing, just to play video games in my free time.
I don't know whether that's just the state of the medium right now due to pressure to make more money, or the state of those who are paid to be in it and make games who would rather be doing something else and are on the same auto pilot as the players. Or maybe both.