What's obnoxious too is that under modern engines, it's easier than ever for developers to dive right in and test things they're working on, which is not only great for making sure stuff works, but can be a fun and easy way to play around with new gameplay features and see how they're holding up.
I suppose it's possible that larger studios make it a pain in the ass to take advantage of such features. Maybe due to overzealous management and the soul-killing effects of working in some of these corporate environments.
What's obnoxious too is that under modern engines, it's easier than ever for developers to dive right in and test things they're working on, which is not only great for making sure stuff works, but can be a fun and easy way to play around with new gameplay features and see how they're holding up.
I suppose it's possible that larger studios make it a pain in the ass to take advantage of such features. Maybe due to overzealous management and the soul-killing effects of working in some of these corporate environments.