It definitely looks like it might have potential. One odd thing I noticed though is that the same publisher has another early access game, that opened up to early access on Steam about two years ago, which looks extremely similar.
I can't help but wonder if this might be a project fork branded as a new product. Tried to do some digging on both development teams, but couldn't find anything on Long Jaunt besides a WIP placeholder for the company website.
Granted, devs understandably can and will reuse their work for other projects because it just makes total sense, and there's usually nothing wrong with it. The only issue is if the developer shifts all of their resources over to the new project, abandon the old one, and essentially shaft all of the customers who'd supported the first game.
Which also might not matter as much if they weren't both under early access, advertising for money and support to finish the project(s).
An additional thought (didn't want to overbloat my previous wall of text), could be that the two developers are each working on slightly separate projects while sharing a lot of code (framework) and resources.
Which would be okay in my book, so long as each game ends up being distinct in its gameplay and overall experience.
Published by Hooded Horse? They have a lot of interesting games coming. As for the game itself it looks nice. Rimworld at larger scale would be nice but a hard job to pull off. If the combat is more RTS like it would be good.
It definitely looks like it might have potential. One odd thing I noticed though is that the same publisher has another early access game, that opened up to early access on Steam about two years ago, which looks extremely similar.
I can't help but wonder if this might be a project fork branded as a new product. Tried to do some digging on both development teams, but couldn't find anything on Long Jaunt besides a WIP placeholder for the company website.
Granted, devs understandably can and will reuse their work for other projects because it just makes total sense, and there's usually nothing wrong with it. The only issue is if the developer shifts all of their resources over to the new project, abandon the old one, and essentially shaft all of the customers who'd supported the first game.
Which also might not matter as much if they weren't both under early access, advertising for money and support to finish the project(s).
An additional thought (didn't want to overbloat my previous wall of text), could be that the two developers are each working on slightly separate projects while sharing a lot of code (framework) and resources.
Which would be okay in my book, so long as each game ends up being distinct in its gameplay and overall experience.
Published by Hooded Horse? They have a lot of interesting games coming. As for the game itself it looks nice. Rimworld at larger scale would be nice but a hard job to pull off. If the combat is more RTS like it would be good.