If I may make mention of a newer game that definitely has some old-school campaign vibes.
Abiotic Factor. Obviously HL1 inspired, but it actually manages to be its own unique blend of that and a variety of other themes. (IE, SCP).
Overall gameplay, level design is very reminiscient of old-school singleplayer shooters, as well as the general flow. Yet the game manages to do this even while factoring in coop, skill systems, and survival gameplay elements.
Quite a surprising and impressive game, and I usually have pretty pessimistic expectations from new games.
If I may make mention of a newer game that definitely has some old-school campaign vibes.
Abiotic Factor. Obviously HL1 inspired, but it actually manages to be its own unique blend of that and a variety of other themes. (IE, SCP).
Overall gameplay, level design is very reminiscient of old-school singleplayer shooters, as well as the general flow. Yet the game manages to do this even while factoring in coop, skill systems, and survival gameplay elements.
Quite a surprising and impressive game, and I usually have pretty pessimistic expectations from new games.