'Cyberpunk 2077' Sequel Associate Director Says Original Game "Didn't Push The Envelope Far Enough" With Its Social Commentary
The Associate Director for the upcoming 'Cyberpunk 2077' sequel thinks the original game did not go hard enough with its social commentary.
The world is broken because the relationships are broken, and no ideology in human history has dedicated itself more to breaking up all human relationships for the sake of ideological homogeneity and dialectical narrative fulfillment MORE than Leftism.
You tear apart family, you tear apart friends, you tear apart neighborhoods, you tear apart communities, and then you ask "why is the social fabric damaged?"
Then, in your loneliness, like a fucking disease, you seek to infect and parasitize a community that you haven't destroyed; so that you can tear it apart because you don't feel loved.
They are demons wearing skin-suits on top of skin-suits, demanding to be loved by a world filled with burning bodies of their victims.
Poetic, bro.