'Cyberpunk 2077' Sequel Associate Director Says Original Game "Didn't Push The Envelope Far Enough" With Its Social Commentary
The Associate Director for the upcoming 'Cyberpunk 2077' sequel thinks the original game did not go hard enough with its social commentary.
He has a point about our present society being even more bleak than cyberpunk dystopias, although he no doubt has no self-awareness as to how his own ideology has contributed to the problems he complains about. I'll even concede that cyberpunk as a genre is a lot more political than other genres of fantastical fiction.
But writers who write for "modern audiences" don't have anything close to the talent required to weave political themes into a setting and story where it blends into a convincing world with convincing characters and situations, they always have to break the fourth wall with their millennial snark rather than just allowing the audience to form their own interpretations.