I remember playing Dust 514 back in the day, it was alright as a lot of console players were interested in the EVE universe and lore but didn't have the time that the PC guys did so a drop in FPS where you could support the PC side by being boots on the ground seemed great.
Unfortunately the time of release was bad, the state it first was released was confusing for all new players that when you died you actually lost equipment (like in the EVE universe) and it just felt like an isolated pocket not really connected to EVE.
I doubt they learnt enough lessons to correct that now, putting it as an extraction shooter seems like the safest choice as then there's less to worry about compared to a PvP multiplayer. The only way I can see it not being DOA is if they combine the FPS portion into a way to capture ships or stations on EVE without blowing them up, that would turn this into something worth investing time in.
I remember playing Dust 514 back in the day, it was alright as a lot of console players were interested in the EVE universe and lore but didn't have the time that the PC guys did so a drop in FPS where you could support the PC side by being boots on the ground seemed great.
Unfortunately the time of release was bad, the state it first was released was confusing for all new players that when you died you actually lost equipment (like in the EVE universe) and it just felt like an isolated pocket not really connected to EVE.
I doubt they learnt enough lessons to correct that now, putting it as an extraction shooter seems like the safest choice as then there's less to worry about compared to a PvP multiplayer. The only way I can see it not being DOA is if they combine the FPS portion into a way to capture ships or stations on EVE without blowing them up, that would turn this into something worth investing time in.