https://www.youtube.com/watch?v=qnC2CD8ZTUc
Another example of me having to check the bloody date of a post as I saw this popping up in steam. People are already calling it out but they already had a project they attempted called Dust 514 and it was an absolute flop, now it seems to try and inject some life into EVE they've decided to go with an extraction shooter.
It's a shame really, because I could totally have gone for an FPS set in the EVE universe, especially if the FPS gameplay made a difference to the overall game in a significant way. It would be really cool if maybe it was some kind of grand strategy style setup and you had the ships providing logistics etc. for the ground troops or something like that but no. Despite it being totally doable in the modern era devs are just being absolute meh with every release.
I remember playing Dust 514 back in the day, it was alright as a lot of console players were interested in the EVE universe and lore but didn't have the time that the PC guys did so a drop in FPS where you could support the PC side by being boots on the ground seemed great.
Unfortunately the time of release was bad, the state it first was released was confusing for all new players that when you died you actually lost equipment (like in the EVE universe) and it just felt like an isolated pocket not really connected to EVE.
I doubt they learnt enough lessons to correct that now, putting it as an extraction shooter seems like the safest choice as then there's less to worry about compared to a PvP multiplayer. The only way I can see it not being DOA is if they combine the FPS portion into a way to capture ships or stations on EVE without blowing them up, that would turn this into something worth investing time in.