Graphical tech has reached the point where additional performance doesn't translate into superior visual experience.
Consider the PS4. Because of it's architectural similarities to the PS5, it's entirely practical for companies to target both systems for release, and many are doing so. The PS2 existed alongside the PS3 for many years but it was never in competition with the PS3; but the PS4 will probably remain in direct competition with the PS5 for the entirety of the PS5's lifecycle.
Microsoft for their part let the xBox brand fall apart by, ironically, making the same mistake Apple did in the 90's, with a big, confusing lineup of offerings that overwhelms the consumer with choices.
And Nintendo... is Nintendo. They'll survive simply by understanding the JP market better than anyone else.
'irrelevant' company with cash in the bank, understands its market, and consistent revenue streams even during global downturns that are crushing other companies, stock undervalued. Bullish.
While others are struggling, nokia just put wifi on the moon and dividends in my brokerage account.
Nintendo has a focus on the developers that sony and microsoft do not. They aren't trying to 'one up' on raw horsepower (losing race when costs increase exponentially for diminishing returns) They are releasing hardware that allows people to play the games nintendo is making for them, and for them to make those games.
The switch had everything nintendo needed to pull off Breath of the Wild, which people are forgetting but that had a very similar effect on the dev industry that BG3 did.
I'll take a choose your own adventure cartoony interactive gameplay physics based game where everything in the world I see is a real interactable object every single day over a photorealistic 16K FPS theme park railroaded shooter up with fake scenery everywhere that already has a predetermined series of events and outcomes.
I'm sorry, but. most AAA games these days make me feel like I'm playing poklemon snap. Just following the minecart course and pointing my camera and clicking the button at all the Pokémon's that pop out at me. Yeah the up the difficulty by making the pokemon shoot back so you have to be faster than them... but its still Pokémon snap under all the fancy paint.
Graphical tech has reached the point where additional performance doesn't translate into superior visual experience.
Consider the PS4. Because of it's architectural similarities to the PS5, it's entirely practical for companies to target both systems for release, and many are doing so. The PS2 existed alongside the PS3 for many years but it was never in competition with the PS3; but the PS4 will probably remain in direct competition with the PS5 for the entirety of the PS5's lifecycle.
Microsoft for their part let the xBox brand fall apart by, ironically, making the same mistake Apple did in the 90's, with a big, confusing lineup of offerings that overwhelms the consumer with choices.
And Nintendo... is Nintendo. They'll survive simply by understanding the JP market better than anyone else.
Nintendo feels like Nokia to me.
'irrelevant' company with cash in the bank, understands its market, and consistent revenue streams even during global downturns that are crushing other companies, stock undervalued. Bullish.
While others are struggling, nokia just put wifi on the moon and dividends in my brokerage account.
Nintendo has a focus on the developers that sony and microsoft do not. They aren't trying to 'one up' on raw horsepower (losing race when costs increase exponentially for diminishing returns) They are releasing hardware that allows people to play the games nintendo is making for them, and for them to make those games.
The switch had everything nintendo needed to pull off Breath of the Wild, which people are forgetting but that had a very similar effect on the dev industry that BG3 did.
I'll take a choose your own adventure cartoony interactive gameplay physics based game where everything in the world I see is a real interactable object every single day over a photorealistic 16K FPS theme park railroaded shooter up with fake scenery everywhere that already has a predetermined series of events and outcomes.
I'm sorry, but. most AAA games these days make me feel like I'm playing poklemon snap. Just following the minecart course and pointing my camera and clicking the button at all the Pokémon's that pop out at me. Yeah the up the difficulty by making the pokemon shoot back so you have to be faster than them... but its still Pokémon snap under all the fancy paint.