If you think Speed Tree is an asset flip, you're a moron. It's a tool. It's equivalent to calling a game engine an asset flip because you didn't make your own from scratch.
Edit: I've seen you call basic performance optimizations "lying" by the devs so this is how I know you don't know shit beyond the junior level.
If you think Speed Tree is an asset flip, you're a moron. It's a tool. It's equivalent to calling a game engine an asset flip because you didn't make your own from scratch.
You've clung onto my speed tree example way too hard and this is why I think you're being ridiculous. When did I claim that speed tree is an asset flip? I've called it lazy and it's something that AAA studios heavily rely on too much for their vegetation.
Don't defend lazy practices by AAA studios trying to pass of their games as being worth $70 when they just aren't.
I've seen you call basic performance optimizations "lying" by the devs
Yeah I'm calling bullshit on that as well, if you're going to go after me at least go after me on things that are true instead of you trying to come across as clever and completely misunderstanding my points about gamedev practices. Why cling onto this and why start shit for no fucking reason other than to be a low effort troll?
If you like low effort asset flips disguised as AAA games that's your business but I don't.
You don't know what Speed Tree is or why it's used, do you?
Yes I do, now go away and stop trying to troll because you're bored.
If you think Speed Tree is an asset flip, you're a moron. It's a tool. It's equivalent to calling a game engine an asset flip because you didn't make your own from scratch.
Edit: I've seen you call basic performance optimizations "lying" by the devs so this is how I know you don't know shit beyond the junior level.
You've clung onto my speed tree example way too hard and this is why I think you're being ridiculous. When did I claim that speed tree is an asset flip? I've called it lazy and it's something that AAA studios heavily rely on too much for their vegetation.
Don't defend lazy practices by AAA studios trying to pass of their games as being worth $70 when they just aren't.
Yeah I'm calling bullshit on that as well, if you're going to go after me at least go after me on things that are true instead of you trying to come across as clever and completely misunderstanding my points about gamedev practices. Why cling onto this and why start shit for no fucking reason other than to be a low effort troll?