What kind of guns there are, what kind of enemies you face, what kind of weapons they're armed with, and what kind of combat environments you can expect.
Generally though, I like a good mix of the two. Even better when different guns and gun attachments/customization options allow you to min-max a bit to balance out the performance factors that affect the overall direction of how the gun handles.
Also, fuck instagib "hitscan" ballistics/hit detection. I legitimately can't believe Counterstrike is still using that shit.
Depends on the kind of shooter it is:
What kind of guns there are, what kind of enemies you face, what kind of weapons they're armed with, and what kind of combat environments you can expect.
Generally though, I like a good mix of the two. Even better when different guns and gun attachments/customization options allow you to min-max a bit to balance out the performance factors that affect the overall direction of how the gun handles.
Also, fuck instagib "hitscan" ballistics/hit detection. I legitimately can't believe Counterstrike is still using that shit.