Second one had the largest ever dip in quality between a game and its sequel. I knew the guy who did animation for it (the title screen where he breaks out of the cloning vat) and as they were still working on level design were told "OK just wrap it up, we're pulling everyone off this." It's why there are only 4 levels and the last is just the first level in reverse.
Second one had the largest ever dip in quality between a game and its sequel. I knew the guy who did animation for it (the title screen where he breaks out of the cloning vat) and as they were still working on level design were told "OK just wrap it up, we're pulling everyone off this." It's why there are only 4 levels and the last is just the first level in reverse.