Spend less time on graphics, more on writing. I seriously don't need extremely detailed maps and textures in my RPGs. I prefer stories that sweep me away and memorable characters. Also, gameplay systems that aren't active combat based.
Also, gameplay systems that aren't active combat based
Or at the very least active turn based like Chrono Trigger or FFX-2 showed was plenty of fun while still keeping most of what people who liked turn based liked intact.
Palworld ate Pokemon's lunch for a fraction of production costs.
Is there an exceptional talent out there to eat Sqweenix's lunch with an epic, enjoyable fantasy RPG?
Spend less time on graphics, more on writing. I seriously don't need extremely detailed maps and textures in my RPGs. I prefer stories that sweep me away and memorable characters. Also, gameplay systems that aren't active combat based.
Or at the very least active turn based like Chrono Trigger or FFX-2 showed was plenty of fun while still keeping most of what people who liked turn based liked intact.