...... what? Seriously, what? Co-op is not a genre. It's never been a genre, and never will be a genre. Or are we saying that Left 4 Dead, 7 Days to Die and Project Zomboid are all basically the same game since they all are co-op and all have zombies in them?
And, no, I'm not being pedantic here - you have a fundamental misunderstanding of what co-op is. Co-op is not a type of game. Co-op is an implementation. Helldivers 2, Palword, Baldur's Gate 3, Diablo 4 are all co-op games released in the past year and they are all vastly different games. Co-op games can be easy. Co-op games can be difficult. The co-op could be necessary, or optional. You even have weird pseudo-co-op stuff like the pawn system in the Dragon's Dogma games.
If you want to complain about cash-grabbing devs and MTX, feel free. But co-op has nothing to do with that. Blizzard spammed D4 with a huge number of MTX, both cosmetic and gameplay. Fatshark stuck a ton of MTX in Vermintide and Darktide, but those are mostly cosmetic and have no impact at all on the difficulty. Larian and PocketPair didn't put any MTX in BG3 or Palword. And you'll find a similar spread in any video game, single or multiplayer.
And saying having co-op means a game is inherently not challenging is just ignorant.
...... what? Seriously, what? Co-op is not a genre. It's never been a genre, and never will be a genre. Or are we saying that Left 4 Dead, 7 Days to Die and Project Zomboid are all basically the same game since they all are co-op and all have zombies in them?
And, no, I'm not being pedantic here - you have a fundamental misunderstanding of what co-op is. Co-op is not a type of game. Co-op is an implementation. Helldivers 2, Palword, Baldur's Gate 3, Diablo 4 are all co-op games released in the past year and they are all vastly different games. Co-op games can be easy. Co-op games can be difficult. The co-op could be necessary, or optional. You even have weird pseudo-co-op stuff like the pawn system in the Dragon's Dogma games.
If you want to complain about cash-grabbing devs and MTX, feel free. But co-op has nothing to do with that. Blizzard spammed D4 with a huge number of MTX, both cosmetic and gameplay. Fatshark stuck a ton of MTX in Vermintide and Darktide, but those are mostly cosmetic and have no impact at all on the difficulty. Larian and PocketPair didn't put any MTX in BG3 or Palword. And you'll find a similar spread in any video game, single or multiplayer.
And saying having co-op means a game is inherently not challenging is just ignorant.