I would argue that Fallout 76 could have been a full priced co-op DLC to Fallout 4, and it would have been much better received.
But then they couldn't control the way you play, force you to make an account, tuck an in game shop in there, maintain control over what goes on in the game via the servers, make a private session pay to use for you and your friends, if it was just drop in drop out co-op.
In fact, it seemed like they did everything in their power to specifically add in as many barriers as possible, and then make you pay to convenience your way out, or have to work harder than someone who paid.
If going back to co-op means an end to the above, I'm fine with that.
You're probably right.
I would argue that Fallout 76 could have been a full priced co-op DLC to Fallout 4, and it would have been much better received.
But then they couldn't control the way you play, force you to make an account, tuck an in game shop in there, maintain control over what goes on in the game via the servers, make a private session pay to use for you and your friends, if it was just drop in drop out co-op.
In fact, it seemed like they did everything in their power to specifically add in as many barriers as possible, and then make you pay to convenience your way out, or have to work harder than someone who paid.
If going back to co-op means an end to the above, I'm fine with that.