I don't get tired of laughing at Starfailed.
(media.scored.co)
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The fact that No Mans Sky is like ten years old and has never charged for any content, and is still going strong is what's really impressive.
I actually think (despite not playing it myself) that they have had one of the best redemption stories since FF14, and I really like to see it myself. Not giving up on the project, making things better, and improving things for the people that actually like it as well as garnering new fans, are all great things in my opinion.
Probably much easier with a smaller team or its a passion ptoject. Gonna assume they have a small team of 20 to 60 people. Not 1200 peole that larger AAA studios have (where 80% of the people are useless).
I think it was 12 people or something but yeah somewhere around there.
They must clear profit on every free update and expedition. It's a good model.
Despite how fucked the release was honestly kudos to Sean Murray for making it right.