I would argue that Roberta & Ken Williams did more with the founding of Sierra.
Roberta Williams invented the graphical adventure games and made the transition from a solo developer to a team lead.
Ken Williams invented the game publishing and retail industry. Before he drove around to LA stores dropping off a plastic bag with a printed page and a disk inside for local stores to sell on consignment, there wasn't any market to sell games.
Both Ken and Roberta were absolutely a team, and their market was 100% white men who owned PCs.
Carmack basically invented the FPS genre as we know it.
As much as I appreciate System Shock and the 3D Engine used by Looking Glass, ID Software's Doom took the world by storm and demonstrated that the ShareWare publishg model could make real money.
Carmack was the brains behind the raycasting Doom engine and Doom could not exist without him.
FPS took off partly because the development costs were lower, assuming that you already had an engine.
I would argue that Roberta & Ken Williams did more with the founding of Sierra.
Roberta Williams invented the graphical adventure games and made the transition from a solo developer to a team lead.
Ken Williams invented the game publishing and retail industry. Before he drove around to LA stores dropping off a plastic bag with a printed page and a disk inside for local stores to sell on consignment, there wasn't any market to sell games.
Both Ken and Roberta were absolutely a team, and their market was 100% white men who owned PCs.
Carmack basically invented the FPS genre as we know it.
As much as I appreciate System Shock and the 3D Engine used by Looking Glass, ID Software's Doom took the world by storm and demonstrated that the ShareWare publishg model could make real money.
Carmack was the brains behind the raycasting Doom engine and Doom could not exist without him.
FPS took off partly because the development costs were lower, assuming that you already had an engine.