Making this mostly because I saw this trailer which is the third game this year I'd actually WANT to play and this video from Arch on how because the games being made are all grey goo (sorry, 'quadruple A') they are losing not just to indies but DECADE old evergreen games like GTA V.
Between the constant woke stories and characters, the piss poor game mechanics and the insistence to be 'live service games' I can't tell if it's deliberate sabotage or they were so reliant on ESG that they forgot how to make a game FOR PROFIT.
And a lot of these games COULD be fixed with mods but thanks to the war on non-narrative modders, a lot of them remain a pile of shit. It's why Fallout 4 still has an active playerbase and Starfield is largely forgotten.
I think 2024, we will see at least ONE major studio fall and a ton of cope articles saying 'gaming isn't as popular' while these guys might make the next hit allowing us to drive a Toyota into medieval knights..
Indie and smaller studios need to become the new big studios.
Not right away, wait a few years. Them being indie and small currently is stopping them being infiltrated.
Once the purges are done and all these wokeists are out of work, begging and reduced to being in their caves with all their cats, then they can take their place. We need HR culture to die first.
I'm roundabout answering "no, there's no fixing the big studios". If you want good big budget games then the current studios need to be replaced. Personally I'm content with the smaller budget titles we get from indie devs.
First they need to earn enough money to get big.
Shameless plugging based developers: