Making this mostly because I saw this trailer which is the third game this year I'd actually WANT to play and this video from Arch on how because the games being made are all grey goo (sorry, 'quadruple A') they are losing not just to indies but DECADE old evergreen games like GTA V.
Between the constant woke stories and characters, the piss poor game mechanics and the insistence to be 'live service games' I can't tell if it's deliberate sabotage or they were so reliant on ESG that they forgot how to make a game FOR PROFIT.
And a lot of these games COULD be fixed with mods but thanks to the war on non-narrative modders, a lot of them remain a pile of shit. It's why Fallout 4 still has an active playerbase and Starfield is largely forgotten.
I think 2024, we will see at least ONE major studio fall and a ton of cope articles saying 'gaming isn't as popular' while these guys might make the next hit allowing us to drive a Toyota into medieval knights..
See: Palworld
I'm about to go back to that once I finish up everything I'm doing in Granblue Relink.
It’s also proof positive that the woke bullshit is responsible for these big games flopping. If based devs can copy 90% of the design document and grab huge sales, then the issue isn’t “video game fatigue”.
If modders more work with indies, some of them who COULD do grass and vegetation might work with them to help them.
There's way more talent in the modder scene than big studios, them using that talent for indie than propping up a franchise will only be good news.
100%. Imagine directly funding your sworn enemies because you can’t overcome your impulse to consume astroturfed mainstream garbage. There are more great games already in existence than any one man can responsibly play in his lifetime. You don’t need to give money to the worst people in the world.