Honestly, the only problem with that game was the sheer spamming of random encounters that slowed any pacing to a crawl. A common issue with any RPG, but there is was much worse given how "cinematic" every skill was.
I assume the fast-forward made it so much nicer to play.
Honestly, the only problem with that game was the sheer spamming of random encounters that slowed any pacing to a crawl. A common issue with any RPG, but there is was much worse given how "cinematic" every skill was.
I assume the fast-forward made it so much nicer to play.