I don't know if I could convince a younger me back in '98 when I was playing Resident Evil 2 that gaming would be at a point now where you can have near photorealistic quality everywhere, and not have to have pre rendered characters and muddy textured human analogue looking characters in your games.
And yet, with all this supposedly helpful technology, people are mocapped and rendered horribly wrong. Game QA is non existent to the point of being laughable.
Release dates are just the -3 anniverary of when you can play a game from start to finish without bugs or issues, if the devs actually get to work on it after release. You might be stuck with a horrible barely playable game.
And not just badly done mocap, but intentionally wrong, for some reason. And it's diverse for the sake of skin color check mark go brrrrr instead of fun and interesting character that also happen to be non white.
That there are more ways to spend real money in the game than there are fun ways to play through the game. The real money in game shop never seems to have bugs or glitches for some reason, but the rest of the game always does.
The most played game of all time is an old english name for two weeks, and is a GaaS style of game that looks like a cartoon, and yet has the licensed looks from so many other games and popular media that kids don't really know where the originals are from, or where the dances come from, or that the game itself was something else entirely before it shifted gears and abandoned the very thing it was supposed to be.
Not to mention the myriad of other problems with gaming like physical media is slowly becoming extinct. DRM is controlling the downloaded games you sometimes can't play well, or at all if the server your game talks to goes down for some reason, or your connection is just terrible that day.
I'd probably laugh at my future self thinking something so dumb would never happen, and would never let it get that bad, much less somehow continue to happen more and more often.
And yet here we are.
Hopefully the Games as a service style of game will come to a head and hopefully forever be destroyed the day that Fortnite goes offline when the next big thing of the next few years crushes it. And the millions and millions of people that have played and love that game will never get to play it officially anymore, as it's never something they truly actually owned.
I don't know if I could convince a younger me back in '98 when I was playing Resident Evil 2 that gaming would be at a point now where you can have near photorealistic quality everywhere, and not have to have pre rendered characters and muddy textured human analogue looking characters in your games.
And yet, with all this supposedly helpful technology, people are mocapped and rendered horribly wrong. Game QA is non existent to the point of being laughable. Release dates are just the -3 anniverary of when you can play a game from start to finish without bugs or issues, if the devs actually get to work on it after release. You might be stuck with a horrible barely playable game.
And not just badly done mocap, but intentionally wrong, for some reason. And it's diverse for the sake of skin color check mark go brrrrr instead of fun and interesting character that also happen to be non white.
That there are more ways to spend real money in the game than there are fun ways to play through the game. The real money in game shop never seems to have bugs or glitches for some reason, but the rest of the game always does.
The most played game of all time is an old english name for two weeks, and is a GaaS style of game that looks like a cartoon, and yet has the licensed looks from so many other games and popular media that kids don't really know where the originals are from, or where the dances come from, or that the game itself was something else entirely before it shifted gears and abandoned the very thing it was supposed to be.
Not to mention the myriad of other problems with gaming like physical media is slowly becoming extinct. DRM is controlling the downloaded games you sometimes can't play well, or at all if the server your game talks to goes down for some reason, or your connection is just terrible that day.
I'd probably laugh at my future self thinking something so dumb would never happen, and would never let it get that bad, much less somehow continue to happen more and more often.
And yet here we are.
Hopefully the Games as a service style of game will come to a head and hopefully forever be destroyed the day that Fortnite goes offline when the next big thing of the next few years crushes it. And the millions and millions of people that have played and love that game will never get to play it officially anymore, as it's never something they truly actually owned.