Three houses is the one I know least about. I didn't hear too much about it other than that it was well recieved, so it probably wasn't as bad as Fates. Maybe someone else knows the details.
My basic understanding is that there were enough strange changes that didn't add anything to the character to annoy a few diehards, but not enough to go viral like Fates. Many were again around references to anyone's (man or woman) femininity.
I don't know if it was changed from the original, but playing it, there were a few support dialogues that made me raise my eyebrows. The characters Dorothea and Mercedes, who are commoners, would criticize the beliefs of another character called Lorenz, for his beliefs about his role and responsibilities as a noble. The specific way they'd argue against him seemed utterly strange to me; as if someone from the modern day had transplanted their beliefs in the girls' minds about right and wrong, as if they hadn't grown up their entire lives in a feudal society. I haven't heard about this being a case of localization, but maybe it was, because those two conversations just seemed out of place, somehow, in that universe.
But otherwise, I didn't really notice anything blatant, when I was playing the game.
Was the writing for Three Houses really affected? I got the impression that it was mostly loyal to the base material.
Three houses is the one I know least about. I didn't hear too much about it other than that it was well recieved, so it probably wasn't as bad as Fates. Maybe someone else knows the details.
My basic understanding is that there were enough strange changes that didn't add anything to the character to annoy a few diehards, but not enough to go viral like Fates. Many were again around references to anyone's (man or woman) femininity.
I don't know if it was changed from the original, but playing it, there were a few support dialogues that made me raise my eyebrows. The characters Dorothea and Mercedes, who are commoners, would criticize the beliefs of another character called Lorenz, for his beliefs about his role and responsibilities as a noble. The specific way they'd argue against him seemed utterly strange to me; as if someone from the modern day had transplanted their beliefs in the girls' minds about right and wrong, as if they hadn't grown up their entire lives in a feudal society. I haven't heard about this being a case of localization, but maybe it was, because those two conversations just seemed out of place, somehow, in that universe.
But otherwise, I didn't really notice anything blatant, when I was playing the game.