Mine's Ark, but I enjoy some vanilla minecraft now and again as well.
Need to figure out a controller mod one of these days, though...I can't do the keyboard and mouse thing...
Mine's Ark, but I enjoy some vanilla minecraft now and again as well.
Need to figure out a controller mod one of these days, though...I can't do the keyboard and mouse thing...
I thought Minecraft was neat when it came out, but I am genuinely sick of the survival crafting genre.
Fair enough =)
What are you into these days?
I'm in between games right now. I get a lot of enjoyment out of metrovanias an adventure games that follow the N64 Zelda formula.
If you've never played an Ocarina of Time randomizer you should absolutely do that. It gives you a level of appreciation for the game and how well built it is in a way that the normal playthrough cannot even approach.
It turns it into a form of Metroidvania of constantly memorizing dozens of random gear checks and progression being locked behind finding little pieces to progress further in multiple directions. To the point where you are teaching yourself dozens of tricks that carry over to just regular playing.
...as long as I don't have to run/ride back and forth over hyrule field a couple thousand times, agreed, lol.
the thing I find appealing about the N64 and GameCube era zelda games was the variety in gameplay, though the N64 era seemed to have more variety than the gamecube era. at one moment you were fighting a bad guy, in the next you were figuring out a timing puzzle, and the moment after you were running away from a wall of flames. even every enemy has a unique way to deal with it that's unlike the others.
Most modern RPGs have very same or similar enemies that just tweak their timings and animations, in the combat style remains largely the same even if the difficulty shifts. the game challenges you to get better at the same thing throughout the adventure, rather than challenging you to learn new things as you progress.
hardly any games have good puzzles anymore, and adventure has become ADHD micro secrets every two feet. you hardly ever have to talk to NPCs to figure things out and collect data, and each puzzle can be completed in a matter of seconds.
I feel like a lot of modern games overstay their welcome without mixing things up. I find myself unable to finish most games nowadays, not necessarily because they're too hard, but because I get over the game after the 20th hour.
Have you tried the item attack? You go into a dungeon for it's item and then leave to the next dungeon. Once you get everything, you go on a boss hunt. Its workable for a lot of the Zelda's. The first three and Ocarina especially.
Into Hollow Knight? Looks like Silksong is finally coming out in 2024.
absolutely! Best metroidvania of the decade.
as for silk song, two weeks! trust the plan! Half-Life 3 confirmed! (I'll believe it when I see it)