9 posted 1 year ago by Lethn 1 year ago by Lethn +15 / -6 27 comments share 27 comments share save hide report block hide replies
most japanese games will have one of those aspects, but rarely all 3.
The metroidvania genre was birthed by two japanese game which heavily involve mazes, but had no grinding or random encounters.
Modern Jrpgs have a decent amount of grinding, but nothing that I would call a maze. They are also moving away from random encounters.