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posted 2 years ago by Lethn 2 years ago by Lethn +22 / -0
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– 8BitArchitect 1 point 2 years ago +1 / -0

Shock-Styled games (which I guess I'll define as "First Person Narrative-Driven Exploratory RPGs", where the main character wields a weapon in one hand and "magic" with the other.) There's so few out there, and every series I'm aware of that does this died on a sub-par entry.

"Casual" RTS games. I played a ton of RA2 and a little bit of several late-90's and early 00's RTS games, and while I love the base building and exploration elements, I tend to dislike engaging in combat that I didn't initiate, so non-coop MP and AI skirmishes aren't much fun for me a lot of the time.

First person puzzle games with enough (but not too much) of a narrative to make the game a cohesive unit instead of just a series of puzzles. Preferably with a well defined set of mechanics. MYST is great, but Portal is way easier to pick up and navigate, in large part due to the well defined mechanics used throughout the series.

And to echo a couple other people here: "BL3 but not woke", and "Civ IV with hexes" (don't think any game will ever overtake my actual playtime in Civ IV+Expansions.)

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