Space games have always been my favorite, maybe beaten by swords & sorcery RPGs, and only sometimes. EVE Online just doesn't entertain me anymore, and I hate many of the Skill Injector additions. Elite Dangerous is trying to turn itself into an FPS and I'm not sure if it's trying to copy Star Citizen or No Man's Sky, but I can see the budding resemblance. I am essentially done with it, and just occasionally jump on for some mining or dog-fighting missions when I get the itch. I feel I am the epitome of the 'born in the wrong millennium' guy. The majority of what I play is either space-based things or fantasy-based things. I don't have a lot of interest in anything "modern," American Truck Simulator is as close as it gets.
I love RPGs, I love playing as a specific archetype and following the rules of that person's style. Skyrim let me do this a lot, and consequently I have nearly 1k hours in that, as well. It's not even over-modded, most of it is QoL stuff like SkyUI, or aesthetic things like doubling the sizes of all the trees so the forests seem denser and more ancient. The largest issues I have with so many RPGs are balancing problems or depth of choice problems. I want to use violence to try to solve many of the problems I'm faced with but the game simply doesn't allow it. They want me to play the game 'the right way,' not my way. Very immersion-breaking. I want to sass or cow certain NPCs but the dialogue choices simply aren't there. I want more Renegade button options.
Something I value extremely highly in any particular game is the ability to invest vast amounts of time into it and be able to demonstrate it. Collections of things, changes to the world map, long-duration unlocks, etc. I like MMOs a lot for this reason, although I've only put my time into two specifically; WoW until 2018, and FF14 a little while after I quit WoW. GW2 lets too much Commie slip though the cracks and I dislike the combat a lot. SWTOR doesn't feel very good to play. ESO I haven't touched since Beta but I don't feel a lot of draw to it, but I could be convinced to try it out again. I am cautiously optimistic about Palia at the moment, but we'll see how gameplay is finalized at launch. I'm one of those autists that just likes to complete lists and task sheets (hello again EVE). I don't necessarily need to show off my accomplishments to others online, but I want the world I'm playing in to see it, at least.
Space games have always been my favorite, maybe beaten by swords & sorcery RPGs, and only sometimes. EVE Online just doesn't entertain me anymore, and I hate many of the Skill Injector additions. Elite Dangerous is trying to turn itself into an FPS and I'm not sure if it's trying to copy Star Citizen or No Man's Sky, but I can see the budding resemblance. I am essentially done with it, and just occasionally jump on for some mining or dog-fighting missions when I get the itch. I feel I am the epitome of the 'born in the wrong millennium' guy. The majority of what I play is either space-based things or fantasy-based things. I don't have a lot of interest in anything "modern," American Truck Simulator is as close as it gets.
I love RPGs, I love playing as a specific archetype and following the rules of that person's style. Skyrim let me do this a lot, and consequently I have nearly 1k hours in that, as well. It's not even over-modded, most of it is QoL stuff like SkyUI, or aesthetic things like doubling the sizes of all the trees so the forests seem denser and more ancient. The largest issues I have with so many RPGs are balancing problems or depth of choice problems. I want to use violence to try to solve many of the problems I'm faced with but the game simply doesn't allow it. They want me to play the game 'the right way,' not my way. Very immersion-breaking. I want to sass or cow certain NPCs but the dialogue choices simply aren't there. I want more Renegade button options.
Something I value extremely highly in any particular game is the ability to invest vast amounts of time into it and be able to demonstrate it. Collections of things, changes to the world map, long-duration unlocks, etc. I like MMOs a lot for this reason, although I've only put my time into two specifically; WoW until 2018, and FF14 a little while after I quit WoW. GW2 lets too much Commie slip though the cracks and I dislike the combat a lot. SWTOR doesn't feel very good to play. ESO I haven't touched since Beta but I don't feel a lot of draw to it, but I could be convinced to try it out again. I am cautiously optimistic about Palia at the moment, but we'll see how gameplay is finalized at launch. I'm one of those autists that just likes to complete lists and task sheets (hello again EVE). I don't necessarily need to show off my accomplishments to others online, but I want the world I'm playing in to see it, at least.