Who's the butch lesbian? I didn't see her in the trailer.
EDIT: Oh that's a chick. Fuuuuuuuck.
Aesthetically it seems fine to me. Games Workshop has been "WoW style" for a while since they were the first to do heroic scale representation and continue to push that way, and Blizzard stole it from them and got more popular. AoS back copied that from 40k. That choice was to put out a unique aesthetic for miniatures instead of to be miniature army men.
Blizzard copied GW, for both Warcraft and Starcraft.
Their original space marines were copies of 40k space marines. Their 2010 updated SC2 marines were copies of the new heroic proportions for GW marines.
On the "clean" point, from a hobby side it's because of GW's competitive advantage. GW pushes that aesthetic because they're really good at creating gloss and metallic paints, and pretty mid (some would even say bad) at creating realistic matte paints. So they want everything to look best if it is painted with GW paints, which means that aesthetic.
My guess is it might be from Complex Games, who made Chaos Gate: Daemonhunters. They were acquired and then folded into the company.
Frontier has also been pushing into licensed works as their business plan, so putting a new licensed RTS onto their recently acquired Strategy studio doesn't sound like an awful idea.
Who's the butch lesbian? I didn't see her in the trailer. EDIT: Oh that's a chick. Fuuuuuuuck.
Aesthetically it seems fine to me. Games Workshop has been "WoW style" for a while since they were the first to do heroic scale representation and continue to push that way, and Blizzard stole it from them and got more popular. AoS back copied that from 40k. That choice was to put out a unique aesthetic for miniatures instead of to be miniature army men.
Blizzard copied GW, for both Warcraft and Starcraft.
Their original space marines were copies of 40k space marines. Their 2010 updated SC2 marines were copies of the new heroic proportions for GW marines.
On the "clean" point, from a hobby side it's because of GW's competitive advantage. GW pushes that aesthetic because they're really good at creating gloss and metallic paints, and pretty mid (some would even say bad) at creating realistic matte paints. So they want everything to look best if it is painted with GW paints, which means that aesthetic.
Frontier made Elite: Dangerous and Spacecoaster. Why are the making an RTS fantasy game?
Just odd.
My guess is it might be from Complex Games, who made Chaos Gate: Daemonhunters. They were acquired and then folded into the company.
Frontier has also been pushing into licensed works as their business plan, so putting a new licensed RTS onto their recently acquired Strategy studio doesn't sound like an awful idea.
Making this game woke specifically seems like an awful idea.