Much like the entire concept of DLC, this problem can be entirely traced back to Oblivion, and then pushed to the stratosphere with Skyrim. Fallout New Vegas as well for sheer bugs.
People handwaved away every technical problem possible with "well mods can fix it" or "yeah but the game is so good regardless!" and turned them into massive hits despite being barely functional jokes of duct tape and prayers.
And these were in the early days of "later patches" to fix bugs, so for most people they were just left with the absolutely broken on disc version with no expectation of the game being fixed later unless an unpaid modder did it for the company.
Its an absolute travesty the level of bullshit people just handwaved off for years despite it being an obvious problem at the time, which makes it all the more frustrating that many of the same people complain about those problems years too late to stop it.
Much like the entire concept of DLC, this problem can be entirely traced back to Oblivion, and then pushed to the stratosphere with Skyrim. Fallout New Vegas as well for sheer bugs.
People handwaved away every technical problem possible with "well mods can fix it" or "yeah but the game is so good regardless!" and turned them into massive hits despite being barely functional jokes of duct tape and prayers.
And these were in the early days of "later patches" to fix bugs, so for most people they were just left with the absolutely broken on disc version with no expectation of the game being fixed later unless an unpaid modder did it for the company.
Its an absolute travesty the level of bullshit people just handwaved off for years despite it being an obvious problem at the time, which makes it all the more frustrating that many of the same people complain about those problems years too late to stop it.