Historical accuracy can get fucked in a lot of instances with gaming because the end of the day you're trying to sell a game. I appreciate accuracy to some degree but I feel that should be down to the setting and such. Another reason as well why I don't like the idea of realism in video games, too much of it ruins the gameplay. I don't want to have to play as a faction only to have it fucked over due to some silly historian autist taking the game way too seriously and demanding it be done a certain way.
That depends. DCS's, Ready Or Not, and a slew of other ultra-realistic games show that you can have plenty of fun with high realism.
Now, in fairness, it might not be fun to you, which is valid depending on how wide you want the consumer base to be.
I doubt this games going to do that anyway.
I don't want to have to play as a faction only to have it fucked over due to some silly historian autist taking the game way too seriously and demanding it be done a certain way.
I don't think this has every really happened. Either the game developers were autists, or they weren't.
Historical accuracy can get fucked in a lot of instances with gaming because the end of the day you're trying to sell a game. I appreciate accuracy to some degree but I feel that should be down to the setting and such. Another reason as well why I don't like the idea of realism in video games, too much of it ruins the gameplay. I don't want to have to play as a faction only to have it fucked over due to some silly historian autist taking the game way too seriously and demanding it be done a certain way.
That depends. DCS's, Ready Or Not, and a slew of other ultra-realistic games show that you can have plenty of fun with high realism.
Now, in fairness, it might not be fun to you, which is valid depending on how wide you want the consumer base to be.
I doubt this games going to do that anyway.
I don't think this has every really happened. Either the game developers were autists, or they weren't.