At the time we started creating original programming, our creators felt like they were pretty trapped in this kind of overnight ratings world and weekend box office world defining their success and failures,
But that's how it's supposed to be. If you're just creating art for art's sake with no expectation of external reward, that's one thing, but if you're creating a product, or even a piece of art specifically designed for consumption and influence, it's supposed to live and die by how successful it is with consumers.
I'm the kind of guy who wishes there was more room for experimentation and artistry in the media, but even I know that creating a delusional idea of success and failure that's completely divorced from actual success and failure is what leads to the shambling monstrosity of an industry that we have now, which nobody likes, which is defined by failure after failure, and which, ironically, has no artistic integrity to speak of because the only purpose it serves is to push subversion.
How can you expect to be shielded from the performance/impact of your work and still call yourself a professional? Or even a creator at all? This isn't some auter so confident and in tune with his own work who doesn't care what others think - it's cowards hiding from any solid metric of feedback. Because they know they're hacks, but they want plausible deniability of that knowledge.
“And as we all know, a show might have enormous success down the road and it wasn’t captured in that opening box office.
The garbage you are producing are not going to find success down the road. It is despised for a reason and that reason is because it is subversive garbage. It will not stop being subversive garbage. It's not a diamond in the rough that awaits discovery. It's a stinking turd that nobody sane wants to be around.
People making trash entertainment want everything. They expect to be have the freedom to "create their vision" (no matter how terrible) while still getting rich off streaming.
Pick one: starving artist or successful person creating what the audience wants.
But that's how it's supposed to be. If you're just creating art for art's sake with no expectation of external reward, that's one thing, but if you're creating a product, or even a piece of art specifically designed for consumption and influence, it's supposed to live and die by how successful it is with consumers.
I'm the kind of guy who wishes there was more room for experimentation and artistry in the media, but even I know that creating a delusional idea of success and failure that's completely divorced from actual success and failure is what leads to the shambling monstrosity of an industry that we have now, which nobody likes, which is defined by failure after failure, and which, ironically, has no artistic integrity to speak of because the only purpose it serves is to push subversion.
How can you expect to be shielded from the performance/impact of your work and still call yourself a professional? Or even a creator at all? This isn't some auter so confident and in tune with his own work who doesn't care what others think - it's cowards hiding from any solid metric of feedback. Because they know they're hacks, but they want plausible deniability of that knowledge.
The garbage you are producing are not going to find success down the road. It is despised for a reason and that reason is because it is subversive garbage. It will not stop being subversive garbage. It's not a diamond in the rough that awaits discovery. It's a stinking turd that nobody sane wants to be around.
Artists know that they will not be millionaires.
People making trash entertainment want everything. They expect to be have the freedom to "create their vision" (no matter how terrible) while still getting rich off streaming.
Pick one: starving artist or successful person creating what the audience wants.