These new games are movies where the player doesn't have any expression. Everything is curated and controlled to the point that everyone has the exact same experience. Nothing stands out because it's no longer personal. You didn't do anything to make the experience your own.
That's precisely it. They strip you of any individual control -- your playthrough is identical to everyone else's playthrough. Any individual expression is muted through that carefully curated "interactive" experience.
It's why I stopped buying AAA games a while back. I did enjoy Death Stranding, though -- the first 10 hours fits into that carefully curated experience, but once the game starts opening up more I like how you can make use of so many different ways to play the game, and that I enjoyed a lot.
That's precisely it. They strip you of any individual control -- your playthrough is identical to everyone else's playthrough. Any individual expression is muted through that carefully curated "interactive" experience.
It's why I stopped buying AAA games a while back. I did enjoy Death Stranding, though -- the first 10 hours fits into that carefully curated experience, but once the game starts opening up more I like how you can make use of so many different ways to play the game, and that I enjoyed a lot.