A modern version of the Frank Zappa quote:
"Rock journalism is people who can't write interviewing people who can't talk for people who can't read."
A modern version of the Frank Zappa quote:
"Rock journalism is people who can't write interviewing people who can't talk for people who can't read."
I remember the player's guide for Secret of Mana being like that. It was formatted as a narrative as much as a guide, which served to help flesh out the story a bit. The artwork though, dear god the artwork was just a treat. Every chapter had a bunch of beautiful illustrations of all the various forms of the weapons. That guide just made that whole game feel like so much more than it was.
Honestly, a good guide could elevate a bland game into something way above what it actually was.
Its why to this day I usually play most games with one open, even if the guides themselves are boring text only Gamefaqs stuff. It just feels natural to do because for a time it was the dessert on top of games.