Jesus Fucking Christ. Watching the UX Devs attempt to drive a car was fucking painful. Blowing multiple corners, not upshifting past 3rd gear, not downshifting below 3rd gear, completely blowing corners, getting passed on qualifying tracks.
Yeah, I get gaming and talking is hard... but it ain't that hard... especially when you're not talking. This is very Game Journo levels of gaming incompetence.
"I've noticed that better drivers [in ghost cars] take driving lines I would never normally take."
Bitch, the driving line is literally drawn on the road!
Bitch you went straight in a corner!
Anyways, I've been nervous about how this latest Forza would turn out simply because of how utterly fucking "Coachella Festival" Forza Horizon has felt. I'm hoping it turns out well, after all, these are just the UX devs. I'm hoping the competency crisis doesn't damage the franchise like everything else "the message" has touched.
Or get this: How little work formulaic sports games need to churn out another yearly instalment to charge full price for something that should be a DLC at this point.
They ran out of advertising gimmicks so they resort to diversity as a shield so they can whip out "bigot" accusation as soon as you raise your voice.
The winning move in a rigged game is not to play.