Win / KotakuInAction2
KotakuInAction2
Communities Topics Log In Sign Up
Sign In
Hot
All Posts
Settings
All
Profile
Saved
Upvoted
Hidden
Messages

Your Communities

General
AskWin
Funny
Technology
Animals
Sports
Gaming
DIY
Health
Positive
Privacy
News
Changelogs

More Communities

frenworld
OhTwitter
MillionDollarExtreme
NoNewNormal
Ladies
Conspiracies
GreatAwakening
IP2Always
GameDev
ParallelSociety
Privacy Policy
Terms of Service
Content Policy
DEFAULT COMMUNITIES • All General AskWin Funny Technology Animals Sports Gaming DIY Health Positive Privacy
KotakuInAction2 The Official Gamergate Forum
hot new rising top

Sign In or Create an Account

22
posted 2 years ago by Lethn 2 years ago by Lethn +22 / -0
40 comments share
40 comments share save hide report block hide replies
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (40)
sorted by:
▲ 3 ▼
– SturmMilfEnthusiast 3 points 2 years ago +3 / -0

The pathing is actually worse in BG2EE over oBG2, and a mixed bag for BG1. The reason being, Beamdog simply changed the parameters, setting node counts much higher and delay between path checks lower, because modern PCs can handle pathing a bit more often than your Pentium II. Problem is, the existing pathing system worked better tuned down.

Whenever your party tries to fit through a narrow space, with the overclocked pathing, the guys in the back immediately think they're blocked and try to find an alternate path, which usually just means going around the entire fucking map. In oBG2, the longer delay meant the guys in the back effectively waited for the guys in front to get out of the way.

In BG1EE, the pathing is better in most places, oBG1 being a bit of a clunker, but it's such a disaster for the narrow dungeons that you're actually better off soloing or duoing them than trying to get your full party through.

As they say, the Q in Beamdog stands for Quality.

permalink parent save report block reply
▲ 2 ▼
– KeeperOfTheGate 2 points 2 years ago +2 / -0

Ok, I haven't played very much BG2EE, so I fully accept that may be the case. I remember back in the day, jacking up the search nodes to something crazy, like from 2000 to 20,000 or something like that.

My impression of BG:EE was that the pathing was improved, but I also can't say that I compared original to EE.

permalink parent save report block reply

Original 8chan Links to Gamer Gate:

.

The main GG discussion is on the videogames board: https://8chan.moe/v/

.

GamerGate archive is at https://8chan.moe/gamergatehq/

.

GamerGate Wiki:

https://ggwiki.deepfreeze.it/index.php/Main_Page

. . . . . .

. . . . . .

Rules:

.

ONE: Do not advocate for illegal violence or post other illegal activity. (Be aware of your local laws.)

.

TWO: Don't threaten, harass, or impersonate users. Also: don't be a psycho. New users will be held to a higher standard.

.

THREE: Do not post porn.

.

FOUR: NSFW/NSFL content must be flaired NSFW.

.

FIVE: No vote manipulation. Do not break communities.win's features.

.

SIX: No spam or reposts. Do not make more than 5 threads a day.

.

SEVEN: Do not post falsehoods and hoaxes that are obvious to an uncontroversial degree.

. . . . . .

. . . . . .

Moderation Logs:

.

(Two different versions, Scored has more features and is cleaner, but .win let's you see a few more details in certain instances.)

  • Scored
  • .win

Moderators

  • DomitiusOfMassilia
  • C
  • BandageBandolier
  • CarmenOfSandiego
  • The_Shadow_of_Intent
  • SocraticMethod1
  • Kienan
  • Smith1980
Message the Moderators

Terms of Service | Privacy Policy

2026.02.01 - w2qgj (status)

Copyright © 2026.

Terms of Service | Privacy Policy