You're right about how the falloff works, but should we expect story-driven single-player games to have a constant ongoing player base? I'm sure the devs would love that but they don't expect it. That's always been the market even before the AAA explosion. Studios have to keep making something new or die.
You're right about how the falloff works, but should we expect story-driven single-player games to have a constant ongoing player base? I'm sure the devs would love that but they don't expect it. That's always been the market even before the AAA explosion. Studios have to keep making something new or die.