Apparently, it's about some sort of run-time fee? What is Unity?
After facing MASSIVE community backlash from their new run-time fee, after 10 days of silence, Unity walked back many of the worst changes and proposed a new royalty that will only apply to future versions. While this change certainly took a lot of the pressure off existing Unity developers, the reputational damage was done. As we see in this video, Unity continues to feel fallout over the pricing change, including a surprising announcement from one of the most famous names in Unity history.
Unity is a game engine. They wanted to charge up to 20 cents an install. (There were caveats, install & revenue thresholds, and a program to waive the fee if you opted into their advertiser program) The big issue was that they also blanked their Git repository of old ToS and tried to move everyone to the new terms retroactively counting installs and revenue back from the implementation of the new ToS.
The rupture of trust is basically irrepreable, because you can't plan a business around terms that are subject to retroactive changes. It's Vader levels of 'pray I don't alter the deal any further' levels of villainy.
The reason its a big deal is because it tracks owed money by installs. This includes pirated versions btw. Meaning the devs using Unity would get a bill from Unity for every copy of the game, legal or illegal, that had ever been installed anywhere. One person could script a bot that installs a game on a junker system 1000 times an hour, and bankrupt the dev who'd have no legal recourse. If this sounds retarded as hell and like something Satan would invent, you now understand why everyone is so mad.
Apparently, it's about some sort of run-time fee? What is Unity?
Unity is a game engine. They wanted to charge up to 20 cents an install. (There were caveats, install & revenue thresholds, and a program to waive the fee if you opted into their advertiser program) The big issue was that they also blanked their Git repository of old ToS and tried to move everyone to the new terms retroactively counting installs and revenue back from the implementation of the new ToS.
The rupture of trust is basically irrepreable, because you can't plan a business around terms that are subject to retroactive changes. It's Vader levels of 'pray I don't alter the deal any further' levels of villainy.
Ah thanks for the explanation. I suddenly care now that I know it's about the game engine rather than some useless game.
The reason its a big deal is because it tracks owed money by installs. This includes pirated versions btw. Meaning the devs using Unity would get a bill from Unity for every copy of the game, legal or illegal, that had ever been installed anywhere. One person could script a bot that installs a game on a junker system 1000 times an hour, and bankrupt the dev who'd have no legal recourse. If this sounds retarded as hell and like something Satan would invent, you now understand why everyone is so mad.