If you have options based on morality, you can't force someone to do them to progress the game, like you said.
Maybe if you're in a scifi or fantasy setting where the action/consequences are not immediately obvious by the name, and you have it happen very early so that in the future when given the option you can choose whether or not too, but otherwise it's a subversive, trashy strategy that just makes me hate you for forcing me to do it.
I found that the line was kinda insufferable.
Feel like a hero now? Except you forced me to do this to progress the game.
I liked alpha protocol, even for all of its buggy mess.
The Line is wildly overrated. It’s baby’s first subversive video game story, wrapped in a painfully mediocre gameplay shell.
If you have options based on morality, you can't force someone to do them to progress the game, like you said.
Maybe if you're in a scifi or fantasy setting where the action/consequences are not immediately obvious by the name, and you have it happen very early so that in the future when given the option you can choose whether or not too, but otherwise it's a subversive, trashy strategy that just makes me hate you for forcing me to do it.