I’ll probably get it around thanksgiving. I was watching the HeelzvsBabyface livestream that got so much attention. I avoided arguing with the trolls in his comment section otherwise I’d still be on there with the people who said everyone has pronouns or that pronouns are welcoming.
I know some say to just roll your eyes and continue but this acknowledgment of a tiny percentage of delusional people is beyond idiotic.
I’ve also heard that they really hammer THE MESSAGE and there is the usual “representation”
I feel kinda bad because I know there are female gamers and I have some nieces who play games (granted they are games you would expect girls to play) but this almost decade long push for more women in gaming is beyond annoying. As well as the “everything has to appeal to everyone” marketing idea.
Like I said I’ll probably buy it around thanksgiving and there will be cool mods I’d imagine. I’m still playing heavily modded Skyrim and can’t wait for the oblivion mod.
Next up is Elder Scrolls 6
I'm getting it for free as a promo with the new computer I'm building, so I'm definitely going to play it.
If I had to buy it...well, I almost never buy games on release anyway, but I'd certainly be less inclined than I was, after seeing some of the gameplay and impressions. Now, don't get me wrong, I am still excited to try it out. I think there will be fun there, I think I'll enjoy it. But I also suspect I'll be very frustrated at some things. Woke shit aside (how the heck they made "Skyrim in Space" woke is beyond me, but they seemed to give it the ol' college try at the very least), my biggest complaint is that it actually just looks really empty in a lot of places. Which is bizarre for a Bethesda game.
In Skyrim you could wander around and usually find something. It all being one world is a big plus, yet Starfield is billing itself as being "1,000" worlds. Which would be great if they made it work, but it seems from what little I've seen so far (didn't want to spoil myself) they didn't. There are some random encounters, but they seem repetitive, and I'm not sure how many lead to side quests and the like. It seems like it will be harder to stumble onto things like in past Bethesda games, which was one of their big strengths. As far as I can tell, your best bet in Starfield is specifically follow something - main quest, side quest, activity, etc. - than just go exploring. Which, again, just seems crazy, since this game is supposedly all about exploration.
Again, it may sound like I'm shitting on it. I'm not, at least not entirely. Character progression looks fun, finding and upgrading equipment looks interesting, when you are on a quest looks good (I still wish it felt more vast like past games although, again, this is the impression of someone who hasn't even played the game yet), ship customization and general ogling looks fun, base building looks...alright, factions could be interesting, and more. Again, I fully expect to have fun playing Starfield. I just don't think - from what I've seen - it's anything near as good as it could have been. Also, at the risk of invoking the whole 'modders will fix it' trope, I do think a lot of the current issues can be smoothed out down the line. Until then, I think I'll have a suitable amount of fun with my free Starfield copy, running around blasting people, and taking their gear.