One day, within our lifetimes, there will be a prototype of the last adventure game we'll ever need. A collection of LLMs and generative AI subroutines will create the world, and then in real time write the lines, animate the characters, and voice them, based on your prompting. The great-great-great grandson of Dwarf Fortress, where no two adventures are the same unless you want them to be and share the seeds with others.
After that, it'll be engine upgrades, efficiency tweaks, and better LLMs as plugins, but the AAAA studio $300M game will be dead.
One day, within our lifetimes, there will be a prototype of the last adventure game we'll ever need. A collection of LLMs and generative AI subroutines will create the world, and then in real time write the lines, animate the characters, and voice them, based on your prompting. The great-great-great grandson of Dwarf Fortress, where no two adventures are the same unless you want them to be and share the seeds with others.
After that, it'll be engine upgrades, efficiency tweaks, and better LLMs as plugins, but the AAAA studio $300M game will be dead.