Ha! Much obliged. My long-winded comment aside, I 100% agree with everything in your post.
Baldur's Gate 3 has one of the most uninspired art-styles I've seen. It's so generic, and the options are so limited in terms of characters. Every time I see a clip of the game the player's character always look so generic.
It's like that in a lot of games, though, and most of everyone's comments in this thread about the mix of ESG + diversity hires + consolidation of tech are all right on the money. So we end up with a lack of talent outputting generic box-checking content.
Ha! Much obliged. My long-winded comment aside, I 100% agree with everything in your post.
Baldur's Gate 3 has one of the most uninspired art-styles I've seen. It's so generic, and the options are so limited in terms of characters. Every time I see a clip of the game the player's character always look so generic.
It's like that in a lot of games, though, and most of everyone's comments in this thread about the mix of ESG + diversity hires + consolidation of tech are all right on the money. So we end up with a lack of talent outputting generic box-checking content.