This is something that I thought with Baldur's Gate 3 as well even with the race customisation and everything. People were noting in the character creation how the male/female characters look exactly the same. That's not really the worse of it though. When you start examining them in a bit more detail you realise for the most part, they really do look generic. Sure, they've got horns or tails on them, but that's about it, the artists haven't really spent any time trying to edit their curves and features beyond that and it shows.
I'm also going to throw some shade at Starfield now since I hadn't realised thankfully but that's going to be releasing in about 3 weeks since September is coming up. Sorry guys because I know some people are looking forward to it, I was willing to give Baldur's Gate 3 a chance too and it failed hard.
https://youtu.be/OtXlygBDX4M?t=755
If you advertise customisation as one of your biggest features, this is not what I want to see. Even No Man's Sky with their aliens and everything has so much more variety than this. If you asked me a few weeks ago whether graphics matter I would have said no and really, it still doesn't. I think though art design matters and what is surprising me is that this is yet another heavily hyped big studio title all the normies are looking forward to but I'm just not impressed.
I would rather see something like 6 unique and interesting companions that the artists took their time with designing rather than whatever generic NPC customiser this is supposed to be because even the characters they're giving you brief glimpses of in their trailers don't look remotely interesting.
I think the simple answer here is that our current government promoted culture doesn't allow deviations from the acceptable position. Everyone is scared of taking risks for fear of not aligning with the government promoted position.
If I was a game designer, would why I care about creating something amazing when I run the risk of ruining my entire life if what I come out with is offensive to the government promoted culture? I'd just want to collect my paycheck and then go home. Minimal risk. Minimal creativity. Minimal effort.
That's a fair point, ESG presents a low risk high reward situation and I do believe the money gained plays a big part in it. The reason being is unless they run the risk of pissing off the normies who don't know any better, people are going to buy these games regardless. The ESG offsets any gamers that might see what they're doing and refuse to support them any further.