The video: https://youtu.be/4-G3j00RQ1U
The Reddit thread: https://www.reddit.com/r/diablo4/comments/15p5v8j/devs_play_the_game/
Fat, purple-haired butch lesbian with insane vocal fry is playing Diablo 4 co-op alongside clueless younger colleague. Highlights include:
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spamming basic attacks almost the whole time while resource bar is full
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dying on the easiest difficulty level
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talking about how both women are products of university game design mills
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they are both dungeon designers (dungeons are possibly the worst designed aspect of the entire game)
It’s a complete dumpster fire of a video. Tons of people are taking it as total confirmation that diversity hiring practices are what ruined Diablo 4. There are a few detractors in the comments, but they are mostly getting roasted.
Huge mistake by Blizzard. The interviews with various diversity hire devs were bad enough, but there was some plausible deniability there. This is two clear diversity hires, with rubber-stamped credentials, struggling to competently play their own video game. They’re showing off the terrible dungeon design while boasting that their sole contribution to the game was dungeon design. It’s like every anti-woke turbo hitler’s dream come true.
In all seriousness with regards to this ridiculous video, this partly explains why modern games are just so riddled with bugs and the games come out broken and it's quite interesting finding out their workflow.
It's not just the fact that the diversity hires they've got are that incompetent they can't even play a game properly to make sure whether it works cleanly or not. As we found out with Cyberpunk 2077, they're also likely using a third party company in a foreign country to do all their QA testing. We also know that the QA Testing companies they do use are shady as fuck and have often outright lied or mislead devs about what's going on with their games.
Since we know about these two factors, it stands to reason then that the devs as well as any managers are in a feedback loop lying to themselves and their fanbase that everything is fine when it clearly isn't. This further explains why every title so far that has come out since about 2017 has been painfully average if it is playable or outright broken. The devs are too busy playing around with bits of the game trying to get everything working to check it all properly so they never see the finished product.
What a fucking mess these games companies are.