Edit 05/05/2024:
Current Main Rumble Channel link: https://rumble.com/user/Lethn
Rumble is now my primary content farm, I no longer use Odysee.
I've been reminded by people my links and everything are horribly out of date for my main sticky thread. Hope this helps people keep track of what's going on, this should be a lot neater now. I think I will use the comments page to post new videos and I will use this main thread with the development roadmap list and any relevant major release links like the game itself.
When I edit the main post next I will also remember to post the date so that people know exactly when this was last done at a glance.
Updated roadmap 07/05/2024
Current by the gods 0.1 Development Roadmap:
. Reversing all wood and grain pile animations
. Pick up and drop behaviour for grain and wood piles, as well as trees
. Village storehouse grain/wood pile animation and behaviour
. Individual Housing Slots For Villagers to prep for day/night cycles and sleep mechanics - Complete
. Housed Villager population updating - Complete
. Influence sphere scaling with housed villager count - Complete
. God hand influence sphere behaviour - Complete
. Debugging building mechanics in conjunction with breeding behaviour to make sure there are no conflicts - Complete
. Debug villager wandering behaviour to match scale of individual village influence sphere - Complete
. God hand belief text animation - Complete
. God hand belief behaviour - Complete
. Villager belief, current and required - Complete
. Villager belief collision behaviour for miracles
. Faction colour changes based on village ownership integer - Complete
. Finish and import new god hand model and check accuracy of god hand raycast and collision
. Implement custom population limits per village in order to prevent breakage and performance problems - Complete
. Test basic throwing mechanics to prep for building destruction
. Main menu options ( Keybind, Audio, Video )
. Pick up and drop villagers to change village ownership - Complete
. Pause/Speed Scale - Complete
. Place neutral villages for village capture gameplay
05/03/2024: Very pleased, got some significant work done recently, the village centres are all completely functional, just need to do lots of testing. I have ownership integers working correctly and the text colour as well as the owner of the village centre itself is changing the right way. Now I have to tweak how belief works as well as interaction because neutral villagers shouldn't be able to transfer out of their village centre and into the player's for example.
Will be posting up a video of me building up a new village sometime after capturing one, again just need to tweak things and test it first. The construction sites all seem to be working great now. However I need to make sure as well that housing slots are updating correctly when villagers are swapped from different villages too for whatever reason.
It's all a bit unfinished at the moment but functional and a lot less bugs and glitches.