It was inevitable. Also those new pokemon designs are fucking garbage
(media.communities.win)
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I haven't played Sword/Shield or Scarlet/Magenta/Lavender, but I did play Legends Arceus and enjoyed it. Arceus had distinct landmarks and memorable fights, and clear habitats for many species. Was it not the same for Scarlet?
How would you say the two games compared?
Arceus was more self contained maps while S/V was one giant one. So Arceus was able to build its maps more like video game levels, with a lot more clear differentiation and individuality to them. S/V was more generic open world (with many regions straight called North 1/2/3), but way more packed with Pokemon in each space (when the popin wasn't ruining it).
So in theory it would sound like Arceus was easily superior, but I found that S/V was a lot more worthwhile to explore. Once you've stopped trying to catch X and Y species, you'd often end up just running by entire areas. Wherein S/V I was constantly finding hidden things, and often times incredible Pokemon tucked away in them.
Which was kinda the point I was getting at up there. The environments themselves are clearly a step down (and almost certainly that bland because of their terrible laggy coding necessitating blandness to run), but there is a lot more to actually find in most locations.