I’m not necessarily talking about moment-to-moment gameplay or mechanics (though I could see some interesting points being made about, for example, RTS gameplay or RPG character building influence how you approached “strategy” in your own life).
What I’m trying to get at are the games you felt really had something to say.
For example, while I’m by no means the biggest fan (only ever played 2 and V), playing MGS V recently (and catching up on the background a bit) has created this sense in me, and I wondered where else one might have experienced that from vidya
Interesting.
You made Destiny sound far more profound than any gameplay trailer, video, walkthrough, or even my own play sessions managed to pull from that property.
That's a fascinating way upon which to build a universe and expand from there. Especially this part....
Now that's something interesting because in many ways, Earth does seem to be a conscious entity, in the way in which it breathes life and sustains life. I'm always drawn back to Tesla's experiments with using the natural Earth's wave functions as an energy source to power devices. It's a shame that was never explored more.
The structure of its universe definitely sounds fascinating, it's a shame that the game itself didn't lend mechanics to the experience that were/are as philosophical as its worldbuilding and lore.
He's an acquired taste, for sure. Some of his films I absolutely adore, like eXistenZ The Fly, and Scanners (which is one of my all-time favourite films from any genre)... others... not so much.
Is that Jon Hamm narrating?!
Yep, from one of my all time favorite pieces of media Legion - I strongly recommend it to almost everyone. Show runner was Noah Hawley if you’ve heard of him before (the Fargo show)
“It’s a shame” is a statement which applies almost fractally to that game. Unfathomable potential squandered on greedy monetization and lack of in-game narrative. Like I mentioned I only played actively for a couple years and have since had to abandon it due to their utter disregard for the fans.
Y’know, I actually liked The Fly, and I have memories of that movie eXistenZ seared into my mind (the soup scene) but I didn’t realize those were Cronenberg films. Maybe I can stomach more of his work than I realized lol
Hmm, never heard of that might need to put it on the list to check out
Dude, that soup scene is one of the most iconic scenes in film. I had no idea what was going on with that gross fish, but when I finally understood what was happening, it was awesome how it turns out he was constructing a gun.
That was both inventive and also reminiscent of how a lot of RPGs have item/crafting function (taking different parts of animals/objects/materials/ores to construct a specific item). It was interesting how that film deconstructed game tropes but made them very visually interesting (if not disturbing). It's a shame we don't see more of the reverse; games using novel/movie tropes in more inventive and gamified ways. A few games have actually tried it, like The Stanly Parable or Getting Over It.
Yeah some of his stuff is hit and miss. Like Eastern Promises, A Dangerous Method and History of Violence are so far removed from his films like Dead Ringer or The Brood.
Memes of certain scenes from this movie flood the internet (especially pre-2014 internet). This film was basically a precursor to films like Akira. It deals with psychokinesis, but in a very interesting way -- basically using heightened neurocapabilities to affect central nervous systems in organic and mechanical objects. It's a cool film -- definitely very gory, but it's pretty badass. It reminds me more of a John Carpenter film than a traditional David Cronenberg film.