I’m not necessarily talking about moment-to-moment gameplay or mechanics (though I could see some interesting points being made about, for example, RTS gameplay or RPG character building influence how you approached “strategy” in your own life).
What I’m trying to get at are the games you felt really had something to say.
For example, while I’m by no means the biggest fan (only ever played 2 and V), playing MGS V recently (and catching up on the background a bit) has created this sense in me, and I wondered where else one might have experienced that from vidya
Yeah I feel like revelations IMPROVED the multiplayer since you go rewarded for being more patient and creative like quicker and more points for kills if you're not detected.
Then 3 introduced the worst mechanic, animus hack, a kill streak perk that allowed you to kill ANY player for 100 points instantly, it made games awful overnight and black flag didn't fix this so multiplayer died with that game as not bothering to mention Unity.